Eaglemoss: The Walking Dead and Marvel Cinematic Universe
By Eddie McGuigan
The Eaglemoss range is famous for the detailed and highly collectable model partwork magazines, and their newest ranges are no departure from the quality you’d expect from the people who are bringing us a fantastic Doctor Who and Star Trek range.
Their The Walking Dead range doesn’t mess around making you wait for stars of the show with Rick, Daryl and Michone being in the first wave of figurines. Each is fabulously detailed, not just in likeness but in stature – particularly impressive is the way the sculpt has captured Rick Grime’s unusual, lazy way of holding a gun, or Daryl’s hunched, predatory stance with a crossbow. Michone is, as her character, elegant and beautiful, and each comes on a base which in itself is a work of art, decorated in gory relief with zombies and the remnants of the dead. Completing the first four figures is David Morrisey’s The Governor, resplendent in eye patch with a manic look upon his face. As with their Doctor Who and Star Trek ranges, Eaglemoss have gone all out on detail and these are meticulous and very collectable.
A new range featuring the heroes of the Marvel Cinematic Universe is available too, the first of which, again, doesn’t make you wait on a star, with Robert Downey Junior’s Tony Stark, aka, Iron Man standing tall in detailed red and yellow livery with his faceplate missing showing the character’s human face, again, the
detailing with the expression on the face and the poise of the actor’s stance being the most impressive thing about them. With the rest of the Avengers on route, this is another very interesting range to consider.
Get your Eagelmoss collections HERE
Series 2 of Big Finish Torchwood has been back and forth as far as the turn of the twentieth century, but it’s somehow fitting that for the finale it’s back to the, er, present (ish?) with post-Miracle Day Gwen.
And a trip to the seaside too, following a claim that “Talmouth is dying” – suffice to say this won’t be anything like the lovely day the day she went to Bangor…
Something is in the newly-empty town, something that knows where you are and is right at the edge of your vision. But be careful – see it three times and you die, it says. Gwen don’t look, don’t you stare, is it hiding under there?
They’re coming thick and fast now, these Big Finish forays into the world of post-2005 (don’t call it Nu) Who. We’ve had Churchill, we’ve had River. And of course we’ve had the Doctor Donna. But the one I’ve been waiting for with a shedload of excitement (and a small toolbox of dread) is the one that’s out today: Doctor Who – Classic Doctors, New Monsters Volume 1.
Excitement because… well… it’s classic Doctors with new monsters, and considering there’s some crackers in there, what’s not to love? And this sort of canon-expanding boxset is bread and butter to BF now. Hard to see how it could go wrong.
And yet… and yet… well, let me explain that toolbox-sized modicum of concern. See, the line-up of new monsters – Weeping Angels, Judoon, Sycorax and not-as-new-as-they’re-pretending Sontarans – doesn’t necessarily look terribly audio. Or even audible for that matter, in the case of the Weeping Angels. And thereby hangs my dilemma: it’s a simple ‘will it work?’.
I needn’t have worried. Each story does what BF does best in the Whoniverse – it takes something we know and love, and somehow shows it to be bigger, more colourful and with greater depth than we knew before. It expands the canon, and in a very fulfilling way for the audient. (more…)
Jack and Ianto, and some alone time at last? Well, not quite as you’d expect…
A criticism levelled at the first televised series of Torchwood was how Ianto seemed to recover his very British stiff upper lip so quickly after some very traumatic events early on, and got more integrated into the team despite the betrayals around Cyber-girlfriend Lisa. It all felt a bit of a leap – and in jumps Big Finish to tell what was happening behind the screen. Pull up a pew, I’ll get the pints in…
Last November, Big Finish introduced Kate Stewart and Osgood to their audio universe in UNIT: Extinction, which was one of my favourite releases of the entire year. Now, Kate and Osgood (and Josh and Sam) return – their task, should they elect to acquiesce, is to investigate missing people and secretive use of extraterrestrial technology. But no simple operation this – across several continents they will face threats both alien and closer to home, and risk capture, being disavowed by their government, and death. Even Tom Cruise would balk at an assignment this unachievable…
The curious world of console games realised through interactive computerised Lego avatars and environments has been around for a while. The original Star Wars Lego games were innovative, new and above all fun – and helped kick-start a seemingly 24/7 production line of games. Some work well; others’ charm is sometimes offset by over-complicated controls. And with yet another return to the Star Wars universe I was wondering if the creative well might have run dry.
I needn’t have worried. The fun and charm are still there in spades, along with perfectly timed humor that is genuinely side-splitting on occasion, and often just from something you’ve seen in the background.
The intergalactic Costa Del Sol, otherwise known as Ricosta! Tropical, fantastic beaches, great food, and a thriving ex-pat criminal community retired from active robbery and thieving.
But for one hopeful addition to its cadre of relaxing ex-criminals, things may not be as easy as she’d hoped. While Melanie Bush is no longer associating with the scoundrel Sabalom Glitz she’s finding it much harder to extricate herself from the shadow of his reputation. Perhaps having friends in low places will come with benefits: some of Glitz’s other cohorts may have need of someone with Ms Bush’s skills. But why is the Doctor missing and just why do they have his TARDIS?
The Master has an enemy. While the Doctor may want to foil his schemes, this foe wants him dead. And this nemesis is the most dangerous man in the universe: himself!
While the future and past are dying, gaps appearing in time itself, the two of them are locked in a battle to the death. But how can the present kill the past? And can the past kill its own future? This battle has been a long time coming and its outcome may mean the end; not just for the Master, but for the entire universe.
On a mysterious island, where not everyone who lands will one day leave, stands a solitary castle reputed to be haunted. However it’s not ghosts that inhabit this ancient structure, but something far, far worse. The Doctor will have to keep his wits about him to discover not only the secret of this place but also the fate of several missing scientists, all of whom are connected to the top secret Dominus Institute. But is this nagging feeling of having been here before just déjà vu. or is there another ghost from the Doctor’s past waiting for him?
Avid listeners of Big Finish’s Torchwood series will recall that for the fourth episode of the first season, we revisited the briefly-seen Yvonne Hartman with the divisive but really rather good One Rule. For the fourth episode of the second, we get to spend more time with another character who didn’t last too long in the televised series – Suzie Costello.
When Suzie wakes to find Cardiff frozen in time, it’s quickly obvious that it isn’t going to be the best of days for her. Soon enough, she’s on the run from attacking aliens with Alex, the only other person not frozen, and the questions keep adding up – why are they being hunted? Just how sarcastic can one robot be? And can Suzie make it third time lucky to make it to the end of an episode alive?